Post by Elly on May 21, 2008 14:35:57 GMT -5
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Final Fantasy RPG Character Sheet
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Info
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Roleplayer Name: Cissnei
Name: Tidus
Age: 17
Sex: Male
Game: Final Fantasy 10
Hometown: Zanarkand
Picture:
Character Persona: Upbeat and outgoing, maybe a little whinny
Gil: How much money do you have? 1000
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Stats
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Exp: 230
HP: 1200
MP: 760
Strength: 38
Dexterity:38
Vitality: 40
Magic: 38
Spirit: 38
Luck: 38
Attack: 120
Attack %: 60
Defense: 120
Defense %: 60
Magic Attack: 105
Magic Attack %: 70
Magic Defense: 70
Magic Defense %: 35
Crit Chance: +3
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Abilities/Materia/Magic
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Name: Fire
Level: 1
Effect: Attacks with Fire, x3 damage
MP Cost: 10
Name: Fira
Level: 2
Effect: Attacks with fire stronger the Fire, x6 damage
MP Cost: 23
Name: Firaga
Level: 2
Effect: Attacks with fire stronger the fira, x12 damage
MP Cost: 46
Name: Blizzard
Level: 1
Effect: Damages with ice
MP cost: 12
Abilities (This is special abilities, Everyone including FF7 Peeps can start out with two)
Name:
Level:
Effect:
MP cost:
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Equipment - Weapons
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Name: Brotherhood
Stats:
Price:
Materia Slots:
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Equipment - Armor
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Name:
Stats:
Price:
Materia Slots:
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Equipment - Accessory
======================================================================
Name:
Effect:
Price:
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Overdrives
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[01] - Spiral Cut
- Damages a single enemy with a slew of acrobatical endeavours followed with a deadly swing of the sword.
[02] - Slice & Dice
- Attacks all enemies with a series of 6 attacks with the sword.
[03] - Energy Rain
- Attacks all enemies, only once
[04] - Blitz Ace
- 8 slashes, followed by a Jecht Shot on one enemy
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History
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Mother: Devi, Died when he was eight
Father: Jecht, disappeared when he was seven
Siblings: None, considers his blitzball team the siblings he never had
Bio:
On a large modern city full of Machina called Zanarkand, Tidus, a young star blitzball player of the Zanarkand Abes, plays in a match against the Zanarkand Duggles on the 10th anniversary of the disappearing of Jecht, his own father and a legendary Blitzball player himself. During the game, terror is unleashed on this Zanarkand: A giant sphere of water appears in the sky, wreaking havoc on the unsuspecting city. Fleeing the attack, Tidus meets Auron, his mentor, who identifies the enemy as Sin, and gives Tidus his father's sword to fight some fiends unleashed on the streets of Zanarkand by Sin. But a bit later on, after an odd one-sided conversation with Sin, Auron grabs Tidus and drags him into Sin's vortex.
Tidus regains consciousness near a ruined Temple, where he is eventually rescued by Rikku and her Al Bhed tribe. After befriending her, Tidus learns, to his bewilderment, that apparently his Zanarkand has been destroyed by this same Sin 1000 years earlier. Another encounter with Sin lands Tidus on the beach of Besaid Island, where he meets Wakka and his team practicing something familiar: blitzball. After revealing that he is a player himself, Tidus agrees to help out the Besaid Aurochs (who have been on a 10-year losing streak) who, in turn, will bring him to Luca, hoping that a few of the annual tournament's spectators might recognize Tidus. Oddly, for some time, most people will believe Tidus' story of being from Zanarkand to be a hallucination because of his close contact with Sin, as their version of Zanarkand has been in ruins for the last 1,000 years.
Tidus accompanies the party to Luca and the annual Blitzball World Championship. It is here he meets Auron, who offers his services to Yuna, who takes both Auron and Tidus as her guardians. Tidus, of course, has little idea of what is involved by the summoner's pilgrimage. He does know it involves customary visits to shrines, praying to the Fayth and gaining the allegiance of the Aeons under their control, and by eventually summoning the Final Aeon to ultimately defeat Sin. He also knows that Yuna's father, Lord Braska, achieved this ten years ago (with the help of Jecht and Auron), but for some reason Yuna must trace her father's footsteps. Other than that, he has only a cryptic warning from Lulu, who tells him not to fall in love with Yuna, but despite the warning, he does so anyway. Auron later confirms to him, something Tidus had not wanted to admit: that Sin is actually Jecht.
On the group's travels, Tidus gradually wins the respect and friendship of his companions, most notably Rikku and Wakka. However, there always lurks the knowledge that there is something still being held secret from Tidus. Why is Jecht Sin? Why is Sin able to return if it had been defeated ten years previous? Has Jecht been Sin all this time? Why is everyone so sad about the idea of Yuna defeating Sin?
Eventually the truth is revealed: If Yuna summons the Final Aeon, it will destroy Sin - and then the person who summoned it. Yuna will have to sacrifice her life to bring peace to the world - a period of time known as 'the Calm' - only to have Sin return a few years later. As the party approaches Zanarkand, another disquieting fact is revealed: neither Tidus nor Jecht are actually real. They, and the Zanarkand they hail from, are merely dreams of the Fayth, ordered into existence, after the destruction of the real Zanarkand with the formation of Sin. The Fayth want Tidus to defeat Sin permanently, so that they can finally rest. Unfortunately, if he does that, the dream will end and Tidus himself will disappear. However, all is not lost, as the player is left with these words, as said by Bahamut's Fayth: "You have been touched by Sin... you're more than just dreams now." When the party reaches Zanarkand, they are presented with yet another bizarre revelation by Lady Yunalesca, and the last questions are answered: Jecht is Sin because the Final Aeon is dead, and a guardian close to the summoner will have to sacrifice him or herself to become a new one, as Jecht did. Unfortunately, the question of how to defeat Sin/Jecht becomes murkier: he's an Aeon, and now he has become Sin, and Yuna doesn't wish to sacrifice any of her guardians.
Yunalesca becomes dismayed at the party's unwillingness to follow the rites of the pilgrimage and offers to end their suffering through death. A fierce battle ensues, and Yunalesca is defeated. Unfortunately, without Yunalesca, the Final Aeon cannot ever be attained. Summoners will never be able to temporarily defeat Sin again. The party leaves Zanarkand without the Final Aeon, but still determined that there is a way-another way, besides the Final Aeon-to defeat Sin.
The storyline unfolds further to reveal exactly how Jecht became Sin. Sin is actually the protective armor for an entity named Yu Yevon, the ruler of what was once Zanarkand, whose skill in summoning was so great that he could actually possess the aeons he called forth. Every time the current Sin is defeated by a Final Aeon, Yu Yevon simply possesses that Final Aeon, corrupting it, and making it into a new Sin. If Yuna can defeat the current Final Aeon, Yu Yevon will take whatever is nearest to hand-the normal Aeons; they can then be defeated and Yu Yevon left spiritually and ecumenically naked, which is when the party will destroy him.
To do this, they invade the gigantic hulk of Sin's body and encounter within it the man called Jecht, the man who was Braska's Final Aeon. He is defeated, and he urges Yuna to summon her remaining Aeons and defeat Yu Yevon once and for all. The Fayth depart, relieved and thankful... but so must Tidus meet the same fate. As he disincorporates, he apologizes to his friends, bids a tearful farewell to Yuna, and takes a running leap off the deck of the airship. But as he falls into the farplane, he sees the faces and forms of those who have also passed on, and he has just enough time, as he passes, to give his father a High five.
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Approved By:
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Final Fantasy RPG Character Sheet
=====================================================================
Info
=====================================================================
Roleplayer Name: Cissnei
Name: Tidus
Age: 17
Sex: Male
Game: Final Fantasy 10
Hometown: Zanarkand
Picture:
Character Persona: Upbeat and outgoing, maybe a little whinny
Gil: How much money do you have? 1000
=====================================================================
Stats
=====================================================================
Exp: 230
HP: 1200
MP: 760
Strength: 38
Dexterity:38
Vitality: 40
Magic: 38
Spirit: 38
Luck: 38
Attack: 120
Attack %: 60
Defense: 120
Defense %: 60
Magic Attack: 105
Magic Attack %: 70
Magic Defense: 70
Magic Defense %: 35
Crit Chance: +3
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Abilities/Materia/Magic
======================================================================
Name: Fire
Level: 1
Effect: Attacks with Fire, x3 damage
MP Cost: 10
Name: Fira
Level: 2
Effect: Attacks with fire stronger the Fire, x6 damage
MP Cost: 23
Name: Firaga
Level: 2
Effect: Attacks with fire stronger the fira, x12 damage
MP Cost: 46
Name: Blizzard
Level: 1
Effect: Damages with ice
MP cost: 12
Abilities (This is special abilities, Everyone including FF7 Peeps can start out with two)
Name:
Level:
Effect:
MP cost:
======================================================================
Equipment - Weapons
======================================================================
Name: Brotherhood
Stats:
Price:
Materia Slots:
======================================================================
Equipment - Armor
======================================================================
Name:
Stats:
Price:
Materia Slots:
======================================================================
Equipment - Accessory
======================================================================
Name:
Effect:
Price:
======================================================================
Overdrives
======================================================================
[01] - Spiral Cut
- Damages a single enemy with a slew of acrobatical endeavours followed with a deadly swing of the sword.
[02] - Slice & Dice
- Attacks all enemies with a series of 6 attacks with the sword.
[03] - Energy Rain
- Attacks all enemies, only once
[04] - Blitz Ace
- 8 slashes, followed by a Jecht Shot on one enemy
======================================================================
History
======================================================================
Mother: Devi, Died when he was eight
Father: Jecht, disappeared when he was seven
Siblings: None, considers his blitzball team the siblings he never had
Bio:
On a large modern city full of Machina called Zanarkand, Tidus, a young star blitzball player of the Zanarkand Abes, plays in a match against the Zanarkand Duggles on the 10th anniversary of the disappearing of Jecht, his own father and a legendary Blitzball player himself. During the game, terror is unleashed on this Zanarkand: A giant sphere of water appears in the sky, wreaking havoc on the unsuspecting city. Fleeing the attack, Tidus meets Auron, his mentor, who identifies the enemy as Sin, and gives Tidus his father's sword to fight some fiends unleashed on the streets of Zanarkand by Sin. But a bit later on, after an odd one-sided conversation with Sin, Auron grabs Tidus and drags him into Sin's vortex.
Tidus regains consciousness near a ruined Temple, where he is eventually rescued by Rikku and her Al Bhed tribe. After befriending her, Tidus learns, to his bewilderment, that apparently his Zanarkand has been destroyed by this same Sin 1000 years earlier. Another encounter with Sin lands Tidus on the beach of Besaid Island, where he meets Wakka and his team practicing something familiar: blitzball. After revealing that he is a player himself, Tidus agrees to help out the Besaid Aurochs (who have been on a 10-year losing streak) who, in turn, will bring him to Luca, hoping that a few of the annual tournament's spectators might recognize Tidus. Oddly, for some time, most people will believe Tidus' story of being from Zanarkand to be a hallucination because of his close contact with Sin, as their version of Zanarkand has been in ruins for the last 1,000 years.
Tidus accompanies the party to Luca and the annual Blitzball World Championship. It is here he meets Auron, who offers his services to Yuna, who takes both Auron and Tidus as her guardians. Tidus, of course, has little idea of what is involved by the summoner's pilgrimage. He does know it involves customary visits to shrines, praying to the Fayth and gaining the allegiance of the Aeons under their control, and by eventually summoning the Final Aeon to ultimately defeat Sin. He also knows that Yuna's father, Lord Braska, achieved this ten years ago (with the help of Jecht and Auron), but for some reason Yuna must trace her father's footsteps. Other than that, he has only a cryptic warning from Lulu, who tells him not to fall in love with Yuna, but despite the warning, he does so anyway. Auron later confirms to him, something Tidus had not wanted to admit: that Sin is actually Jecht.
On the group's travels, Tidus gradually wins the respect and friendship of his companions, most notably Rikku and Wakka. However, there always lurks the knowledge that there is something still being held secret from Tidus. Why is Jecht Sin? Why is Sin able to return if it had been defeated ten years previous? Has Jecht been Sin all this time? Why is everyone so sad about the idea of Yuna defeating Sin?
Eventually the truth is revealed: If Yuna summons the Final Aeon, it will destroy Sin - and then the person who summoned it. Yuna will have to sacrifice her life to bring peace to the world - a period of time known as 'the Calm' - only to have Sin return a few years later. As the party approaches Zanarkand, another disquieting fact is revealed: neither Tidus nor Jecht are actually real. They, and the Zanarkand they hail from, are merely dreams of the Fayth, ordered into existence, after the destruction of the real Zanarkand with the formation of Sin. The Fayth want Tidus to defeat Sin permanently, so that they can finally rest. Unfortunately, if he does that, the dream will end and Tidus himself will disappear. However, all is not lost, as the player is left with these words, as said by Bahamut's Fayth: "You have been touched by Sin... you're more than just dreams now." When the party reaches Zanarkand, they are presented with yet another bizarre revelation by Lady Yunalesca, and the last questions are answered: Jecht is Sin because the Final Aeon is dead, and a guardian close to the summoner will have to sacrifice him or herself to become a new one, as Jecht did. Unfortunately, the question of how to defeat Sin/Jecht becomes murkier: he's an Aeon, and now he has become Sin, and Yuna doesn't wish to sacrifice any of her guardians.
Yunalesca becomes dismayed at the party's unwillingness to follow the rites of the pilgrimage and offers to end their suffering through death. A fierce battle ensues, and Yunalesca is defeated. Unfortunately, without Yunalesca, the Final Aeon cannot ever be attained. Summoners will never be able to temporarily defeat Sin again. The party leaves Zanarkand without the Final Aeon, but still determined that there is a way-another way, besides the Final Aeon-to defeat Sin.
The storyline unfolds further to reveal exactly how Jecht became Sin. Sin is actually the protective armor for an entity named Yu Yevon, the ruler of what was once Zanarkand, whose skill in summoning was so great that he could actually possess the aeons he called forth. Every time the current Sin is defeated by a Final Aeon, Yu Yevon simply possesses that Final Aeon, corrupting it, and making it into a new Sin. If Yuna can defeat the current Final Aeon, Yu Yevon will take whatever is nearest to hand-the normal Aeons; they can then be defeated and Yu Yevon left spiritually and ecumenically naked, which is when the party will destroy him.
To do this, they invade the gigantic hulk of Sin's body and encounter within it the man called Jecht, the man who was Braska's Final Aeon. He is defeated, and he urges Yuna to summon her remaining Aeons and defeat Yu Yevon once and for all. The Fayth depart, relieved and thankful... but so must Tidus meet the same fate. As he disincorporates, he apologizes to his friends, bids a tearful farewell to Yuna, and takes a running leap off the deck of the airship. But as he falls into the farplane, he sees the faces and forms of those who have also passed on, and he has just enough time, as he passes, to give his father a High five.
======================================================================
Approved By:
======================================================================